yuzu/configuration/config: Make default hotkeys an internally-linked array in the cpp file
Given the array is a private static array, we can just make it internally linked to hide it from external code. This also allows us to remove an inclusion within the header.pull/15/head
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938d6dca30
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f49a04ba39
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@ -11,6 +11,7 @@
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#include "core/hle/service/hid/controllers/npad.h"
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#include "input_common/main.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/ui_settings.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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@ -210,7 +211,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 15> Config::default_hotkeys{{
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const std::array<UISettings::Shortcut, 15> default_hotkeys{{
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
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@ -9,7 +9,6 @@
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#include <string>
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#include <QVariant>
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#include "core/settings.h"
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#include "yuzu/ui_settings.h"
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class QSettings;
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@ -82,8 +81,6 @@ private:
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void WriteSetting(const QString& name, const QVariant& value);
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void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
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static const std::array<UISettings::Shortcut, 15> default_hotkeys;
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std::unique_ptr<QSettings> qt_config;
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std::string qt_config_loc;
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};
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